Race Yourself

These are some design explorations I worked on with a client in the US called Race Yourself. Their goal was to use reality enhancing wearables to a new kind of entertainment fitness app.

Using Google Glass for example would allow runners to play a variety of mini games, from "Escape from the T-rex" to "Zombie apocalypse", or even compiting against themselves in a "ghost" race using their previous times.

Beat your marks

This is a final version from the friend's challenges selection, from here you can either challenge other runners or accept challenges from your friends and contacts, each challenge comes with it's information about course lenght, average time, distance or climate. Same races could have different values depending on the conditions, creating a whole different challenge with more reward points.

Below you can see a selection screen with some games and challenges the user could choose from, with each challenge, the user can get an amount of "sweat points" that would allow him to unlock more advanced features and challenges. On the left there's the friend's challenges screen, where users could go and accept to compete against other runners to earn more sweat points.

Yoxper, online dating made fun

A few years ago, I was contacted by this startup, it is an online dating app company that wanted to bring a new vision to that world, playing.

It has all the features you could expect from an online dating app, but it includes some features that makes it different of what you would normally expect.

  • August 2012
  • UI, Prototyping
  • Yoxper

Play for a date

Once you find the girl/man you are interested in, you would need to "pass" a test in order to be able to chat with that person, that test would be created by that person himself, it could be a few questions or even a not-so-difficult challenge. This way the app allow users to "filter" who would have access to them or who deserves to have a chance of a friendly chat.

(it requires Silverlight plugin and it doesn't work in Chrome if you're using a Mac)

Lemon Wallet for Windows Phone

When Wiki (Lemon CEO) contacted me for this project they already had a design in place for iOS and Android devices, what he was looking was for a designer with previous experience working with Microsoft's Windows Phone guidelines to be able to help them.

Having worked with Silverlight and WPF for several years before this project led me to a point where I was really comfortable working along with Microsoft design guidelines, specially with their new Metro design guidelines.

WePlay.fm for Windows Phone

A friend of mine contacted me a few years ago with an idea in mind to create a social network for bands and music artist.

I helped him to design a Windows Phone app, as they were using Silverlight to develop their web platform at the moment.

(it requires Silverlight plugin and it doesn't work in Chrome if you're using a Mac)

Mozilla OS for mobile

During my time at Telefonica (Spain) I had the chance to work in this project, even though I wasn't part of the design team, I was asked to create a series of demos, animations and prototypes in Windows Phone in order to test some interactions with a real device.

This is basically why I've been using Windows Phone to prototype for mobile, it allows me to quickly develop ideas and put them in a physical device to test them.

  • March 2012
  • Prototyping, WPF, Silverlight
  • Telefónica, Mozilla
  • Mozilla OS

Ubuntu Phone

There's a dedicated portfolio page for this project that you can check here.

Triad Wars

Triad Wars project involved much more than a mobile or responsive design, it's worth to visit the full project!

  • November 2014 to November 2015
  • UI, UX, Wireframing, Prototyping
  • Square Enix
  • Triad Wars site